fix success
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7b15c5d758
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@ -13,6 +13,7 @@
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<FileAlignment>512</FileAlignment>
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<LangVersion>10</LangVersion>
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<LangVersion>10</LangVersion>
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<NoWarn>MSB3277</NoWarn>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>x64</PlatformTarget>
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<PlatformTarget>x64</PlatformTarget>
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@ -53,7 +53,7 @@ public static class LogHandler {
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GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _)),
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GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _)),
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GetKillerStatus(attacker),
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GetKillerStatus(attacker),
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GetVictimStatus(victim)
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GetVictimStatus(victim)
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), !isCuffed && (!canBeKos || !hasWeaponEquipped), permissions);
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), !isCuffed && (!canBeKos || hasWeaponEquipped), permissions);
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}
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}
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private static void Log(string msg, bool success, PlayerPermissions playerPermissions) {
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private static void Log(string msg, bool success, PlayerPermissions playerPermissions) {
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