diff --git a/DeathLog/DeathLog.csproj b/DeathLog/DeathLog.csproj index 44b67c5..7172e7b 100644 --- a/DeathLog/DeathLog.csproj +++ b/DeathLog/DeathLog.csproj @@ -13,6 +13,7 @@ v4.8 512 10 + MSB3277 x64 diff --git a/DeathLog/LogHandler.cs b/DeathLog/LogHandler.cs index 51ba27c..c5c7eed 100644 --- a/DeathLog/LogHandler.cs +++ b/DeathLog/LogHandler.cs @@ -53,7 +53,7 @@ public static class LogHandler { GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _)), GetKillerStatus(attacker), GetVictimStatus(victim) - ), !isCuffed && (!canBeKos || !hasWeaponEquipped), permissions); + ), !isCuffed && (!canBeKos || hasWeaponEquipped), permissions); } private static void Log(string msg, bool success, PlayerPermissions playerPermissions) {