diff --git a/DeathLog/DeathLog.csproj b/DeathLog/DeathLog.csproj
index 44b67c5..7172e7b 100644
--- a/DeathLog/DeathLog.csproj
+++ b/DeathLog/DeathLog.csproj
@@ -13,6 +13,7 @@
v4.8
512
10
+ MSB3277
x64
diff --git a/DeathLog/LogHandler.cs b/DeathLog/LogHandler.cs
index 51ba27c..c5c7eed 100644
--- a/DeathLog/LogHandler.cs
+++ b/DeathLog/LogHandler.cs
@@ -53,7 +53,7 @@ public static class LogHandler {
GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _)),
GetKillerStatus(attacker),
GetVictimStatus(victim)
- ), !isCuffed && (!canBeKos || !hasWeaponEquipped), permissions);
+ ), !isCuffed && (!canBeKos || hasWeaponEquipped), permissions);
}
private static void Log(string msg, bool success, PlayerPermissions playerPermissions) {