kos option + font size scalar
This commit is contained in:
parent
9c67403aa8
commit
58c39b0775
@ -8,4 +8,8 @@ public sealed class DeathLogConfig {
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public bool LogLeavingScpPlayers { get; set; } = true;
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public bool KillOnSightPermitted { get; set; } = false;
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public float DefaultFontSizeScalar { get; set; } = 1;
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}
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@ -10,7 +10,7 @@ namespace DeathLog;
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public sealed class DeathLogPlugin {
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[PluginEntryPoint("DeathLog", "1.0.0", "DeathLog", "Axwabo")]
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[PluginEntryPoint("DeathLog", "1.1.0", "DeathLog", "Axwabo")]
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public void OnEnabled() {
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PluginAPI.Events.EventManager.RegisterEvents(this);
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Log.Info("DeathLog loaded!");
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@ -42,9 +42,9 @@ public sealed class DeathLogPlugin {
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[PluginEvent(ServerEventType.PlayerDying)]
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private void OnPlayerDeath(Player player, Player attacker, DamageHandlerBase handler) {
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if (attacker != null && handler is AttackerDamageHandler adh)
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LogHandler.LogAttackerDeathMessage(player, attacker, adh, Config.VisibilityRequirement);
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LogHandler.LogAttackerDeathMessage(player, attacker, adh, Config.VisibilityRequirement, Config.KillOnSightPermitted, Config.DefaultFontSizeScalar);
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else if (Config.LogSimpleDeaths)
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LogHandler.LogSimpleDeathMessage(player, handler, Config.VisibilityRequirement);
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LogHandler.LogSimpleDeathMessage(player, handler, Config.VisibilityRequirement, Config.DefaultFontSizeScalar);
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if (!IsUnknownCause(handler) || player.ReferenceHub.roleManager.CurrentRole is not FpcStandardScp scp)
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return;
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_lastRole = scp.RoleName.Color(scp.RoleColor.ToHex());
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@ -68,7 +68,7 @@ public sealed class DeathLogPlugin {
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[PluginEvent(ServerEventType.PlayerLeft)]
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private void OnPlayerLeave(Player player) {
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if (!_spawnWaveOccurred && Config.LogLeavingScpPlayers && player.UserId == _lastId)
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LogHandler.LogLeavingScp(_lastRole, _lastHealth, _lastHumeShield, Config.VisibilityRequirement);
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LogHandler.LogLeavingScp(_lastRole, _lastHealth, _lastHumeShield, Config.VisibilityRequirement, Config.DefaultFontSizeScalar);
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}
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}
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@ -1,4 +1,5 @@
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using System.Linq;
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using System;
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using System.Linq;
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using Axwabo.Helpers;
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using PlayerRoles;
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using PlayerRoles.PlayableScps;
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@ -32,19 +33,19 @@ public static class LogHandler {
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or ItemType.SCP018
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or ItemType.MicroHID;
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public static void LogSimpleDeathMessage(Player player, DamageHandlerBase handler, PlayerPermissions permissions) => Log("DEATH LOG" + "#" + string.Format(
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GetDeathMessage(handler),
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GetVictimStatus(player)
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), true, permissions);
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public static void LogSimpleDeathMessage(Player player, DamageHandlerBase handler, PlayerPermissions permissions, float defaultScalar) => Log(sizeScalar => "DEATH LOG" + "#" + string.Format(
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GetDeathMessage(handler, sizeScalar),
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GetVictimStatus(player, sizeScalar)
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), true, permissions, defaultScalar);
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private static string GetDeathMessage(DamageHandlerBase handler) => handler switch {
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CustomReasonDamageHandler custom => $"{{0}} has died: {custom._deathReason.Bold().Color(Lime).Size(30)}",
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UniversalDamageHandler universal => $"{{0}} has died. Reason: {universal._logsText.TrimEnd('.').Bold().Color(Lime).Size(30)}",
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WarheadDamageHandler => $"{{0}} died to {"the Alpha Warhead".Bold().Color(Lime).Size(30)}",
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private static string GetDeathMessage(DamageHandlerBase handler, float sizeScalar) => handler switch {
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CustomReasonDamageHandler custom => $"{{0}} has died: {custom._deathReason.Bold().Color(Lime).Size(30.Scale(sizeScalar))}",
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UniversalDamageHandler universal => $"{{0}} has died. Reason: {universal._logsText.TrimEnd('.').Bold().Color(Lime).Size(30.Scale(sizeScalar))}",
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WarheadDamageHandler => $"{{0}} died to {"the Alpha Warhead".Bold().Color(Lime).Size(30.Scale(sizeScalar))}",
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_ => $"{{0}} has died. {"Reason is unknown".Italic().Color(Lime)}"
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};
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public static void LogAttackerDeathMessage(Player victim, Player attacker, AttackerDamageHandler handler, PlayerPermissions permissions) {
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public static void LogAttackerDeathMessage(Player victim, Player attacker, AttackerDamageHandler handler, PlayerPermissions permissions, bool kosPermitted, float defaultScalar) {
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var isCuffed = victim.IsDisarmed;
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var inv = victim.ReferenceHub.inventory;
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var hasWeaponEquipped = IsWeapon(inv.CurItem.TypeId);
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@ -52,70 +53,82 @@ public static class LogHandler {
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var victimRole = victim.Role;
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var footprint = handler.Attacker;
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var attackerRole = footprint.Role;
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var canBeKos = victimRole == RoleTypeId.ClassD && attackerRole == RoleTypeId.Scientist
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|| victimRole == RoleTypeId.Scientist && attackerRole == RoleTypeId.ClassD
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|| victimRole == RoleTypeId.ClassD && attackerRole is RoleTypeId.FacilityGuard or RoleTypeId.NtfPrivate or RoleTypeId.NtfSergeant or RoleTypeId.NtfSpecialist or RoleTypeId.NtfCaptain;
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Log("KILL LOG".Bold().Color("yellow") + "#" + string.Format(
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GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _)),
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GetKillerStatus(attacker),
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GetVictimStatus(victim)
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), !isCuffed && (!canBeKos || hasWeaponEquipped), permissions);
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var canBeKos = !kosPermitted && IsKos(victimRole, attackerRole);
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Log(sizeScalar => "KILL LOG".Bold().Color("yellow") + "#" + string.Format(
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GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _), sizeScalar),
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GetKillerStatus(attacker, sizeScalar),
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GetVictimStatus(victim, sizeScalar)
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), !isCuffed && (!canBeKos || hasWeaponEquipped), permissions, defaultScalar);
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}
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private static void Log(string msg, bool success, PlayerPermissions playerPermissions) {
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private static bool IsKos(RoleTypeId victimRole, RoleTypeId attackerRole) =>
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victimRole == RoleTypeId.ClassD && attackerRole == RoleTypeId.Scientist
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|| victimRole == RoleTypeId.Scientist && attackerRole == RoleTypeId.ClassD
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|| victimRole == RoleTypeId.ClassD && attackerRole is RoleTypeId.FacilityGuard or RoleTypeId.NtfPrivate or RoleTypeId.NtfSergeant or RoleTypeId.NtfSpecialist or RoleTypeId.NtfCaptain;
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private static void Log(Func<float, string> msg, bool success, PlayerPermissions playerPermissions, float defaultScalar) {
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foreach (var p in Player.GetPlayers()) {
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var sender = p.ReferenceHub.queryProcessor._sender;
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if (p.RemoteAdminAccess && PermissionsHandler.IsPermitted(sender.Permissions, playerPermissions) && !ToggleLogsCommand.HiddenIdList.Contains(sender.SenderId))
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sender.RaReply(msg, success, true, "");
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if (!p.RemoteAdminAccess || !PermissionsHandler.IsPermitted(sender.Permissions, playerPermissions) || ToggleLogsCommand.HiddenIdList.Contains(sender.SenderId))
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continue;
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var scalar = ToggleLogsCommand.SizeScalar.TryGetValue(sender.SenderId, out var sizeScalar) ? sizeScalar : defaultScalar;
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sender.RaReply(msg(scalar), success, true, "");
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}
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}
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private static string GetIdWithDnt(Player player) {
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private static string GetIdWithDnt(Player player, float sizeScalar) {
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var dnt = player.DoNotTrack;
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return $"{(dnt ? "(DNT)".Color(DntColor).Size(50) + " " : "")}{player.UserId.Color(Color.magenta)} {player.PlayerId.ToString().Bold().Color("yellow").Size(30)}";
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return $"{(dnt ? "(DNT)".Color(DntColor).Size(50.Scale(sizeScalar)) + " " : "")}{player.UserId.Color(Color.magenta)} {player.PlayerId.ToString().Bold().Color("yellow").Size(30.Scale(sizeScalar))}";
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}
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private static object GetKillerStatus(Player attacker) {
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private static object GetKillerStatus(Player attacker, float sizeScalar) {
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var role = attacker.Rm().CurrentRole;
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return GetIdWithDnt(attacker)
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return GetIdWithDnt(attacker, sizeScalar)
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+ " "
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+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35)
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+ " " + attacker.Nickname.Bold().Size(35);
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+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35.Scale(sizeScalar))
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+ " " + attacker.Nickname.Bold().Size(35.Scale(sizeScalar));
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}
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private static object GetVictimStatus(Player victim) {
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private static object GetVictimStatus(Player victim, float sizeScalar) {
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var role = victim.Rm().CurrentRole;
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return GetIdWithDnt(victim).Size(25)
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return GetIdWithDnt(victim, sizeScalar).Size(25.Scale(sizeScalar))
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+ " "
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+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35)
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+ " " + victim.Nickname.Bold().Size(30);
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+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35.Scale(sizeScalar))
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+ " " + victim.Nickname.Bold().Size(30.Scale(sizeScalar));
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}
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private static string GetKillMessage(AttackerDamageHandler handler, bool canBeKos, bool hasWeaponEquipped, bool cuffed, bool carriesWeapon, bool scpAttacker) =>
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(canBeKos && !hasWeaponEquipped ? "POSSIBLE KOS".Color("red").Size(50) + " " : "")
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+ (cuffed ? "DETAINED KILL ".Color(Cyan).Size(50) + " " : "")
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private static string GetKillMessage(AttackerDamageHandler handler, bool canBeKos, bool hasWeaponEquipped, bool cuffed, bool carriesWeapon, bool scpAttacker, float sizeScalar) =>
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(canBeKos && !hasWeaponEquipped ? "POSSIBLE KOS".Color("red").Size(50.Scale(sizeScalar)) + " " : "")
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+ (cuffed ? "DETAINED KILL ".Color(Cyan).Size(50.Scale(sizeScalar)) + " " : "")
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+ handler switch {
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RecontainmentDamageHandler => $"{{0}} {"recontained".Bold().Color(Lime).Size(35)} {{1}}",
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FirearmDamageHandler firearm => GetFirearmKillLog(firearm),
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ScpDamageHandler => $"{{0}} killed {{1}} using the {"default SCP attack".Bold().Color(Lime).Size(35)}",
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Scp096DamageHandler scp096 => $"{{0}} killed {{1}} using {GetScp096AttackType(scp096).Bold().Color(Lime).Size(35)}",
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Scp049DamageHandler scp049 => $"{{0}} killed {{1}} using {GetScp049AttackType(scp049).Bold().Color(Lime).Size(35)}",
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Scp939DamageHandler scp939 => $"{{0}} killed {{1}} using {GetScp939AttackType(scp939).Bold().Color(Lime).Size(35)}",
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MicroHidDamageHandler => $"{{0}} fried {{1}} with the {"Micro H.I.D.".Bold().Color(Lime).Size(35)}",
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ExplosionDamageHandler => $"{{0}} {"exploded".Bold().Color(Lime).Size(35)} {{1}}",
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Scp018DamageHandler => $"{{0}} killed {{1}} with {"SCP-018".Bold().Color(Lime).Size(35)}",
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DisruptorDamageHandler => $"{{0}} killed {{1}} with the {"3-X Particle Disruptor".Bold().Color(Lime).Size(35)}",
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JailbirdDamageHandler => $"{{0}} killed {{1}} with the {"Jailbird".Bold().Color(Lime).Size(35)}",
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RecontainmentDamageHandler => $"{{0}} {"recontained".Bold().Color(Lime).Size(35.Scale(sizeScalar))} {{1}}",
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FirearmDamageHandler firearm => GetFirearmKillLog(firearm, sizeScalar),
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ScpDamageHandler => $"{{0}} killed {{1}} using the {"default SCP attack".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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Scp096DamageHandler scp096 => $"{{0}} killed {{1}} using {GetScp096AttackType(scp096).Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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Scp049DamageHandler scp049 => $"{{0}} killed {{1}} using {GetScp049AttackType(scp049).Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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Scp939DamageHandler scp939 => $"{{0}} killed {{1}} using {GetScp939AttackType(scp939).Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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MicroHidDamageHandler => $"{{0}} fried {{1}} with the {"Micro H.I.D.".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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ExplosionDamageHandler => $"{{0}} {"exploded".Bold().Color(Lime).Size(35.Scale(sizeScalar))} {{1}}",
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Scp018DamageHandler => $"{{0}} killed {{1}} with {"SCP-018".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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DisruptorDamageHandler => $"{{0}} killed {{1}} with the {"3-X Particle Disruptor".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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JailbirdDamageHandler => $"{{0}} killed {{1}} with the {"Jailbird".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
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_ => $"{{0}} killed {{1}}. {"Reason is unknown".Italic().Color(Lime)}"
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}
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+ WeaponStatusMessage(!scpAttacker, hasWeaponEquipped, carriesWeapon);
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+ WeaponStatusMessage(!scpAttacker, hasWeaponEquipped, carriesWeapon, sizeScalar);
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private static string WeaponStatusMessage(bool show, bool hasWeaponEquipped, bool carriesWeapon) => show && (carriesWeapon || hasWeaponEquipped) ? (hasWeaponEquipped ? " Victim was " + "holding".Underline() + " a weapon." : " Victim was " + "carrying".Underline() + " a weapon.").Color(Cyan).Size(30) : "";
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private static string WeaponStatusMessage(bool show, bool hasWeaponEquipped, bool carriesWeapon, float sizeScalar) =>
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show && (carriesWeapon || hasWeaponEquipped)
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? (hasWeaponEquipped
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? " Victim was " + "holding".Underline() + " a weapon."
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: " Victim was " + "carrying".Underline() + " a weapon."
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).Color(Cyan).Size(30.Scale(sizeScalar))
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: "";
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private static string GetFirearmKillLog(FirearmDamageHandler firearm) => $"{{0}} shot {{1}} with {firearm.WeaponType.ToString().Bold().Color("red").Size(35)} to the hitbox " + firearm.Hitbox.ToString().Color("red").Bold().Size(35);
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private static string GetFirearmKillLog(FirearmDamageHandler firearm, float sizeScalar) =>
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$"{{0}} shot {{1}} with {firearm.WeaponType.ToString().Bold().Color("red").Size(35.Scale(sizeScalar))} to the hitbox " + firearm.Hitbox.ToString().Color("red").Bold().Size(35.Scale(sizeScalar));
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private static string GetScp096AttackType(Scp096DamageHandler scp096) => scp096._attackType switch {
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Scp096DamageHandler.AttackType.Charge => "Charge",
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Scp096DamageHandler.AttackType.Charge => nameof(Scp096DamageHandler.AttackType.Charge),
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Scp096DamageHandler.AttackType.SlapLeft => "Left Slap",
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Scp096DamageHandler.AttackType.SlapRight => "Right Slap",
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Scp096DamageHandler.AttackType.GateKill => "Gate Kill",
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@ -123,22 +136,24 @@ public static class LogHandler {
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};
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private static string GetScp049AttackType(Scp049DamageHandler scp049) => scp049.DamageSubType switch {
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Scp049DamageHandler.AttackType.Instakill => "Instakill",
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Scp049DamageHandler.AttackType.Instakill => nameof(Scp049DamageHandler.AttackType.Instakill),
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Scp049DamageHandler.AttackType.Scp0492 => "SCP-049-2",
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Scp049DamageHandler.AttackType.CardiacArrest => "Cardiac Arrest",
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_ => "[an unknown attack type]"
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};
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private static string GetScp939AttackType(Scp939DamageHandler scp939) => scp939._damageType switch {
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Scp939DamageType.Claw => "Claw",
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Scp939DamageType.Claw => nameof(Scp939DamageType.Claw),
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Scp939DamageType.LungeSecondary => "Lunge Secondary",
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Scp939DamageType.LungeTarget => "Lunge Target",
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_ => "[an unknown attack type]"
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};
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public static void LogLeavingScp(string role, float health, float hs, PlayerPermissions permissions) =>
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Log($"{"SCP Left".Color("red").Bold()}#Please replace {role.Size(40)} as the player has left the game.\n" +
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($"HP: {((int) health).ToString().Color("red")} " +
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$"HS: {((int) hs).ToString().Color("purple")}").Size(35), false, permissions);
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public static void LogLeavingScp(string role, float health, float hs, PlayerPermissions permissions, float defaultScalar) =>
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Log(sizeScalar => $"{"SCP Left".Color("red").Bold()}#Please replace {role.Size(40.Scale(sizeScalar))} as the player has left the game.\n" +
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($"HP: {((int) health).ToString().Color("red")} " +
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$"HS: {((int) hs).ToString().Color("purple")}").Size(35.Scale(sizeScalar)), false, permissions, defaultScalar);
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private static int Scale(this int number, float scalar) => (int) (number * scalar);
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}
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@ -9,7 +9,7 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("DeathLog")]
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[assembly: AssemblyCopyright("Copyright © 2023")]
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[assembly: AssemblyCopyright("Copyright © 2023")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyVersion("1.1.0.0")]
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[assembly: AssemblyFileVersion("1.1.0.0")]
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@ -9,10 +9,11 @@ namespace DeathLog;
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public sealed class ToggleLogsCommand : ICommand {
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public static readonly HashSet<string> HiddenIdList = new();
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public static readonly Dictionary<string, float> SizeScalar = new();
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public string Command => "toggleKillLogs";
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public string[] Aliases { get; } = {"tkl"};
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public string Description => "Toggles the visibility of kill logs for the caller.";
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public string Description => "Toggles the visibility of kill logs or changes the font size scalar for the caller.";
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public bool Execute(ArraySegment<string> arguments, ICommandSender sender, out string response) {
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if (sender is not PlayerCommandSender {ReferenceHub.characterClassManager.UserId: var id}) {
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@ -32,18 +33,33 @@ public sealed class ToggleLogsCommand : ICommand {
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}
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switch (arguments.At(0).ToLower()) {
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case "on" or "enable" or "true" or "1":
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case "on" or "enable" or "true" or "yes":
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HiddenIdList.Remove(id);
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response = "You will now see kill logs.";
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return true;
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case "off" or "disable" or "false" or "0":
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case "off" or "disable" or "false" or "no":
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HiddenIdList.Add(id);
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response = "You will no longer see kill logs.";
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return true;
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default:
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response = "Invalid argument.";
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return false;
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return ParseScalar(arguments, id, out response);
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}
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}
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private static bool ParseScalar(ArraySegment<string> arguments, string id, out string response) {
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if (!float.TryParse(arguments.At(0), out var scalar)) {
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response = "Invalid argument. Expected a float or a boolean.";
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return false;
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}
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if (scalar is not (> 0 and <= 5)) {
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response = "Invalid argument. Expected a float in range 0-5.";
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return false;
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}
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SizeScalar[id] = scalar;
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response = $"Your kill log font size scalar is now {scalar}.";
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return true;
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}
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}
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