kos option + font size scalar

This commit is contained in:
Axwabo 2023-02-23 20:03:46 +01:00
parent 9c67403aa8
commit 58c39b0775
5 changed files with 102 additions and 67 deletions

View File

@ -8,4 +8,8 @@ public sealed class DeathLogConfig {
public bool LogLeavingScpPlayers { get; set; } = true;
public bool KillOnSightPermitted { get; set; } = false;
public float DefaultFontSizeScalar { get; set; } = 1;
}

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@ -10,7 +10,7 @@ namespace DeathLog;
public sealed class DeathLogPlugin {
[PluginEntryPoint("DeathLog", "1.0.0", "DeathLog", "Axwabo")]
[PluginEntryPoint("DeathLog", "1.1.0", "DeathLog", "Axwabo")]
public void OnEnabled() {
PluginAPI.Events.EventManager.RegisterEvents(this);
Log.Info("DeathLog loaded!");
@ -42,9 +42,9 @@ public sealed class DeathLogPlugin {
[PluginEvent(ServerEventType.PlayerDying)]
private void OnPlayerDeath(Player player, Player attacker, DamageHandlerBase handler) {
if (attacker != null && handler is AttackerDamageHandler adh)
LogHandler.LogAttackerDeathMessage(player, attacker, adh, Config.VisibilityRequirement);
LogHandler.LogAttackerDeathMessage(player, attacker, adh, Config.VisibilityRequirement, Config.KillOnSightPermitted, Config.DefaultFontSizeScalar);
else if (Config.LogSimpleDeaths)
LogHandler.LogSimpleDeathMessage(player, handler, Config.VisibilityRequirement);
LogHandler.LogSimpleDeathMessage(player, handler, Config.VisibilityRequirement, Config.DefaultFontSizeScalar);
if (!IsUnknownCause(handler) || player.ReferenceHub.roleManager.CurrentRole is not FpcStandardScp scp)
return;
_lastRole = scp.RoleName.Color(scp.RoleColor.ToHex());
@ -68,7 +68,7 @@ public sealed class DeathLogPlugin {
[PluginEvent(ServerEventType.PlayerLeft)]
private void OnPlayerLeave(Player player) {
if (!_spawnWaveOccurred && Config.LogLeavingScpPlayers && player.UserId == _lastId)
LogHandler.LogLeavingScp(_lastRole, _lastHealth, _lastHumeShield, Config.VisibilityRequirement);
LogHandler.LogLeavingScp(_lastRole, _lastHealth, _lastHumeShield, Config.VisibilityRequirement, Config.DefaultFontSizeScalar);
}
}

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@ -1,4 +1,5 @@
using System.Linq;
using System;
using System.Linq;
using Axwabo.Helpers;
using PlayerRoles;
using PlayerRoles.PlayableScps;
@ -32,19 +33,19 @@ public static class LogHandler {
or ItemType.SCP018
or ItemType.MicroHID;
public static void LogSimpleDeathMessage(Player player, DamageHandlerBase handler, PlayerPermissions permissions) => Log("DEATH LOG" + "#" + string.Format(
GetDeathMessage(handler),
GetVictimStatus(player)
), true, permissions);
public static void LogSimpleDeathMessage(Player player, DamageHandlerBase handler, PlayerPermissions permissions, float defaultScalar) => Log(sizeScalar => "DEATH LOG" + "#" + string.Format(
GetDeathMessage(handler, sizeScalar),
GetVictimStatus(player, sizeScalar)
), true, permissions, defaultScalar);
private static string GetDeathMessage(DamageHandlerBase handler) => handler switch {
CustomReasonDamageHandler custom => $"{{0}} has died: {custom._deathReason.Bold().Color(Lime).Size(30)}",
UniversalDamageHandler universal => $"{{0}} has died. Reason: {universal._logsText.TrimEnd('.').Bold().Color(Lime).Size(30)}",
WarheadDamageHandler => $"{{0}} died to {"the Alpha Warhead".Bold().Color(Lime).Size(30)}",
private static string GetDeathMessage(DamageHandlerBase handler, float sizeScalar) => handler switch {
CustomReasonDamageHandler custom => $"{{0}} has died: {custom._deathReason.Bold().Color(Lime).Size(30.Scale(sizeScalar))}",
UniversalDamageHandler universal => $"{{0}} has died. Reason: {universal._logsText.TrimEnd('.').Bold().Color(Lime).Size(30.Scale(sizeScalar))}",
WarheadDamageHandler => $"{{0}} died to {"the Alpha Warhead".Bold().Color(Lime).Size(30.Scale(sizeScalar))}",
_ => $"{{0}} has died. {"Reason is unknown".Italic().Color(Lime)}"
};
public static void LogAttackerDeathMessage(Player victim, Player attacker, AttackerDamageHandler handler, PlayerPermissions permissions) {
public static void LogAttackerDeathMessage(Player victim, Player attacker, AttackerDamageHandler handler, PlayerPermissions permissions, bool kosPermitted, float defaultScalar) {
var isCuffed = victim.IsDisarmed;
var inv = victim.ReferenceHub.inventory;
var hasWeaponEquipped = IsWeapon(inv.CurItem.TypeId);
@ -52,70 +53,82 @@ public static class LogHandler {
var victimRole = victim.Role;
var footprint = handler.Attacker;
var attackerRole = footprint.Role;
var canBeKos = victimRole == RoleTypeId.ClassD && attackerRole == RoleTypeId.Scientist
|| victimRole == RoleTypeId.Scientist && attackerRole == RoleTypeId.ClassD
|| victimRole == RoleTypeId.ClassD && attackerRole is RoleTypeId.FacilityGuard or RoleTypeId.NtfPrivate or RoleTypeId.NtfSergeant or RoleTypeId.NtfSpecialist or RoleTypeId.NtfCaptain;
Log("KILL LOG".Bold().Color("yellow") + "#" + string.Format(
GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _)),
GetKillerStatus(attacker),
GetVictimStatus(victim)
), !isCuffed && (!canBeKos || hasWeaponEquipped), permissions);
var canBeKos = !kosPermitted && IsKos(victimRole, attackerRole);
Log(sizeScalar => "KILL LOG".Bold().Color("yellow") + "#" + string.Format(
GetKillMessage(handler, canBeKos, hasWeaponEquipped, isCuffed, carriesWeapon, PlayerRoleLoader.TryGetRoleTemplate(attackerRole, out FpcStandardScp _), sizeScalar),
GetKillerStatus(attacker, sizeScalar),
GetVictimStatus(victim, sizeScalar)
), !isCuffed && (!canBeKos || hasWeaponEquipped), permissions, defaultScalar);
}
private static void Log(string msg, bool success, PlayerPermissions playerPermissions) {
private static bool IsKos(RoleTypeId victimRole, RoleTypeId attackerRole) =>
victimRole == RoleTypeId.ClassD && attackerRole == RoleTypeId.Scientist
|| victimRole == RoleTypeId.Scientist && attackerRole == RoleTypeId.ClassD
|| victimRole == RoleTypeId.ClassD && attackerRole is RoleTypeId.FacilityGuard or RoleTypeId.NtfPrivate or RoleTypeId.NtfSergeant or RoleTypeId.NtfSpecialist or RoleTypeId.NtfCaptain;
private static void Log(Func<float, string> msg, bool success, PlayerPermissions playerPermissions, float defaultScalar) {
foreach (var p in Player.GetPlayers()) {
var sender = p.ReferenceHub.queryProcessor._sender;
if (p.RemoteAdminAccess && PermissionsHandler.IsPermitted(sender.Permissions, playerPermissions) && !ToggleLogsCommand.HiddenIdList.Contains(sender.SenderId))
sender.RaReply(msg, success, true, "");
if (!p.RemoteAdminAccess || !PermissionsHandler.IsPermitted(sender.Permissions, playerPermissions) || ToggleLogsCommand.HiddenIdList.Contains(sender.SenderId))
continue;
var scalar = ToggleLogsCommand.SizeScalar.TryGetValue(sender.SenderId, out var sizeScalar) ? sizeScalar : defaultScalar;
sender.RaReply(msg(scalar), success, true, "");
}
}
private static string GetIdWithDnt(Player player) {
private static string GetIdWithDnt(Player player, float sizeScalar) {
var dnt = player.DoNotTrack;
return $"{(dnt ? "(DNT)".Color(DntColor).Size(50) + " " : "")}{player.UserId.Color(Color.magenta)} {player.PlayerId.ToString().Bold().Color("yellow").Size(30)}";
return $"{(dnt ? "(DNT)".Color(DntColor).Size(50.Scale(sizeScalar)) + " " : "")}{player.UserId.Color(Color.magenta)} {player.PlayerId.ToString().Bold().Color("yellow").Size(30.Scale(sizeScalar))}";
}
private static object GetKillerStatus(Player attacker) {
private static object GetKillerStatus(Player attacker, float sizeScalar) {
var role = attacker.Rm().CurrentRole;
return GetIdWithDnt(attacker)
return GetIdWithDnt(attacker, sizeScalar)
+ " "
+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35)
+ " " + attacker.Nickname.Bold().Size(35);
+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35.Scale(sizeScalar))
+ " " + attacker.Nickname.Bold().Size(35.Scale(sizeScalar));
}
private static object GetVictimStatus(Player victim) {
private static object GetVictimStatus(Player victim, float sizeScalar) {
var role = victim.Rm().CurrentRole;
return GetIdWithDnt(victim).Size(25)
return GetIdWithDnt(victim, sizeScalar).Size(25.Scale(sizeScalar))
+ " "
+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35)
+ " " + victim.Nickname.Bold().Size(30);
+ role.RoleName.Color(role.RoleColor.ToHex(true, false)).Size(35.Scale(sizeScalar))
+ " " + victim.Nickname.Bold().Size(30.Scale(sizeScalar));
}
private static string GetKillMessage(AttackerDamageHandler handler, bool canBeKos, bool hasWeaponEquipped, bool cuffed, bool carriesWeapon, bool scpAttacker) =>
(canBeKos && !hasWeaponEquipped ? "POSSIBLE KOS".Color("red").Size(50) + " " : "")
+ (cuffed ? "DETAINED KILL ".Color(Cyan).Size(50) + " " : "")
private static string GetKillMessage(AttackerDamageHandler handler, bool canBeKos, bool hasWeaponEquipped, bool cuffed, bool carriesWeapon, bool scpAttacker, float sizeScalar) =>
(canBeKos && !hasWeaponEquipped ? "POSSIBLE KOS".Color("red").Size(50.Scale(sizeScalar)) + " " : "")
+ (cuffed ? "DETAINED KILL ".Color(Cyan).Size(50.Scale(sizeScalar)) + " " : "")
+ handler switch {
RecontainmentDamageHandler => $"{{0}} {"recontained".Bold().Color(Lime).Size(35)} {{1}}",
FirearmDamageHandler firearm => GetFirearmKillLog(firearm),
ScpDamageHandler => $"{{0}} killed {{1}} using the {"default SCP attack".Bold().Color(Lime).Size(35)}",
Scp096DamageHandler scp096 => $"{{0}} killed {{1}} using {GetScp096AttackType(scp096).Bold().Color(Lime).Size(35)}",
Scp049DamageHandler scp049 => $"{{0}} killed {{1}} using {GetScp049AttackType(scp049).Bold().Color(Lime).Size(35)}",
Scp939DamageHandler scp939 => $"{{0}} killed {{1}} using {GetScp939AttackType(scp939).Bold().Color(Lime).Size(35)}",
MicroHidDamageHandler => $"{{0}} fried {{1}} with the {"Micro H.I.D.".Bold().Color(Lime).Size(35)}",
ExplosionDamageHandler => $"{{0}} {"exploded".Bold().Color(Lime).Size(35)} {{1}}",
Scp018DamageHandler => $"{{0}} killed {{1}} with {"SCP-018".Bold().Color(Lime).Size(35)}",
DisruptorDamageHandler => $"{{0}} killed {{1}} with the {"3-X Particle Disruptor".Bold().Color(Lime).Size(35)}",
JailbirdDamageHandler => $"{{0}} killed {{1}} with the {"Jailbird".Bold().Color(Lime).Size(35)}",
RecontainmentDamageHandler => $"{{0}} {"recontained".Bold().Color(Lime).Size(35.Scale(sizeScalar))} {{1}}",
FirearmDamageHandler firearm => GetFirearmKillLog(firearm, sizeScalar),
ScpDamageHandler => $"{{0}} killed {{1}} using the {"default SCP attack".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
Scp096DamageHandler scp096 => $"{{0}} killed {{1}} using {GetScp096AttackType(scp096).Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
Scp049DamageHandler scp049 => $"{{0}} killed {{1}} using {GetScp049AttackType(scp049).Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
Scp939DamageHandler scp939 => $"{{0}} killed {{1}} using {GetScp939AttackType(scp939).Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
MicroHidDamageHandler => $"{{0}} fried {{1}} with the {"Micro H.I.D.".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
ExplosionDamageHandler => $"{{0}} {"exploded".Bold().Color(Lime).Size(35.Scale(sizeScalar))} {{1}}",
Scp018DamageHandler => $"{{0}} killed {{1}} with {"SCP-018".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
DisruptorDamageHandler => $"{{0}} killed {{1}} with the {"3-X Particle Disruptor".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
JailbirdDamageHandler => $"{{0}} killed {{1}} with the {"Jailbird".Bold().Color(Lime).Size(35.Scale(sizeScalar))}",
_ => $"{{0}} killed {{1}}. {"Reason is unknown".Italic().Color(Lime)}"
}
+ WeaponStatusMessage(!scpAttacker, hasWeaponEquipped, carriesWeapon);
+ WeaponStatusMessage(!scpAttacker, hasWeaponEquipped, carriesWeapon, sizeScalar);
private static string WeaponStatusMessage(bool show, bool hasWeaponEquipped, bool carriesWeapon) => show && (carriesWeapon || hasWeaponEquipped) ? (hasWeaponEquipped ? " Victim was " + "holding".Underline() + " a weapon." : " Victim was " + "carrying".Underline() + " a weapon.").Color(Cyan).Size(30) : "";
private static string WeaponStatusMessage(bool show, bool hasWeaponEquipped, bool carriesWeapon, float sizeScalar) =>
show && (carriesWeapon || hasWeaponEquipped)
? (hasWeaponEquipped
? " Victim was " + "holding".Underline() + " a weapon."
: " Victim was " + "carrying".Underline() + " a weapon."
).Color(Cyan).Size(30.Scale(sizeScalar))
: "";
private static string GetFirearmKillLog(FirearmDamageHandler firearm) => $"{{0}} shot {{1}} with {firearm.WeaponType.ToString().Bold().Color("red").Size(35)} to the hitbox " + firearm.Hitbox.ToString().Color("red").Bold().Size(35);
private static string GetFirearmKillLog(FirearmDamageHandler firearm, float sizeScalar) =>
$"{{0}} shot {{1}} with {firearm.WeaponType.ToString().Bold().Color("red").Size(35.Scale(sizeScalar))} to the hitbox " + firearm.Hitbox.ToString().Color("red").Bold().Size(35.Scale(sizeScalar));
private static string GetScp096AttackType(Scp096DamageHandler scp096) => scp096._attackType switch {
Scp096DamageHandler.AttackType.Charge => "Charge",
Scp096DamageHandler.AttackType.Charge => nameof(Scp096DamageHandler.AttackType.Charge),
Scp096DamageHandler.AttackType.SlapLeft => "Left Slap",
Scp096DamageHandler.AttackType.SlapRight => "Right Slap",
Scp096DamageHandler.AttackType.GateKill => "Gate Kill",
@ -123,22 +136,24 @@ public static class LogHandler {
};
private static string GetScp049AttackType(Scp049DamageHandler scp049) => scp049.DamageSubType switch {
Scp049DamageHandler.AttackType.Instakill => "Instakill",
Scp049DamageHandler.AttackType.Instakill => nameof(Scp049DamageHandler.AttackType.Instakill),
Scp049DamageHandler.AttackType.Scp0492 => "SCP-049-2",
Scp049DamageHandler.AttackType.CardiacArrest => "Cardiac Arrest",
_ => "[an unknown attack type]"
};
private static string GetScp939AttackType(Scp939DamageHandler scp939) => scp939._damageType switch {
Scp939DamageType.Claw => "Claw",
Scp939DamageType.Claw => nameof(Scp939DamageType.Claw),
Scp939DamageType.LungeSecondary => "Lunge Secondary",
Scp939DamageType.LungeTarget => "Lunge Target",
_ => "[an unknown attack type]"
};
public static void LogLeavingScp(string role, float health, float hs, PlayerPermissions permissions) =>
Log($"{"SCP Left".Color("red").Bold()}#Please replace {role.Size(40)} as the player has left the game.\n" +
($"HP: {((int) health).ToString().Color("red")} " +
$"HS: {((int) hs).ToString().Color("purple")}").Size(35), false, permissions);
public static void LogLeavingScp(string role, float health, float hs, PlayerPermissions permissions, float defaultScalar) =>
Log(sizeScalar => $"{"SCP Left".Color("red").Bold()}#Please replace {role.Size(40.Scale(sizeScalar))} as the player has left the game.\n" +
($"HP: {((int) health).ToString().Color("red")} " +
$"HS: {((int) hs).ToString().Color("purple")}").Size(35.Scale(sizeScalar)), false, permissions, defaultScalar);
private static int Scale(this int number, float scalar) => (int) (number * scalar);
}

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@ -9,7 +9,7 @@ using System.Runtime.InteropServices;
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DeathLog")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.1.0.0")]
[assembly: AssemblyFileVersion("1.1.0.0")]

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@ -9,10 +9,11 @@ namespace DeathLog;
public sealed class ToggleLogsCommand : ICommand {
public static readonly HashSet<string> HiddenIdList = new();
public static readonly Dictionary<string, float> SizeScalar = new();
public string Command => "toggleKillLogs";
public string[] Aliases { get; } = {"tkl"};
public string Description => "Toggles the visibility of kill logs for the caller.";
public string Description => "Toggles the visibility of kill logs or changes the font size scalar for the caller.";
public bool Execute(ArraySegment<string> arguments, ICommandSender sender, out string response) {
if (sender is not PlayerCommandSender {ReferenceHub.characterClassManager.UserId: var id}) {
@ -32,18 +33,33 @@ public sealed class ToggleLogsCommand : ICommand {
}
switch (arguments.At(0).ToLower()) {
case "on" or "enable" or "true" or "1":
case "on" or "enable" or "true" or "yes":
HiddenIdList.Remove(id);
response = "You will now see kill logs.";
return true;
case "off" or "disable" or "false" or "0":
case "off" or "disable" or "false" or "no":
HiddenIdList.Add(id);
response = "You will no longer see kill logs.";
return true;
default:
response = "Invalid argument.";
return false;
return ParseScalar(arguments, id, out response);
}
}
private static bool ParseScalar(ArraySegment<string> arguments, string id, out string response) {
if (!float.TryParse(arguments.At(0), out var scalar)) {
response = "Invalid argument. Expected a float or a boolean.";
return false;
}
if (scalar is not (> 0 and <= 5)) {
response = "Invalid argument. Expected a float in range 0-5.";
return false;
}
SizeScalar[id] = scalar;
response = $"Your kill log font size scalar is now {scalar}.";
return true;
}
}